网络编程基础
概述
网络编程基础(TCP server /client),server基于C++面向对象版本.
服务端
#include <iostream>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <unistd.h>
#include <string.h>
class TCPServer
{
public:
TCPServer():socket_opt_on(1){
};
~TCPServer(){};
/*set port*/
void set_port(const int& p) {
port = p;
}
int get_port() const {
return port;
}
bool run(){
/*
AF_INET IPv4 Internet protocols
SOCK_STREAM Provides sequenced, reliable, two-way, connection-
based byte streams. An out-of-band data transmis‐
sion mechanism may be supported.
*/
socket_fd = socket(PF_INET,SOCK_STREAM,0);
if (socket_fd == -1) {
std::cout << "failed to create socket" << std::endl;
return false;
}
//opt
auto ret = setsockopt(socket_fd,
SOL_SOCKET,SO_REUSEADDR,
&socket_opt_on,sizeof(socket_opt_on));
if (ret == -1) {
std::cout << "setsockopt error" <<std::endl;
return false;
}
//bind
struct sockaddr_in localaddr,remoteaddr;
localaddr.sin_family = AF_INET;
localaddr.sin_port = port;
localaddr.sin_addr.s_addr = INADDR_ANY;
bzero(&(localaddr.sin_zero),8);
ret = bind(socket_fd,(struct sockaddr *)&localaddr,
sizeof(struct sockaddr));
if (ret == -1) {
std::cout << "bind error" <<std::endl;
return false;
}
//listen
ret = listen(socket_fd,backlog);
if (ret == -1) {
std::cout << "listen error" <<std::endl;
return false;
}
while(1) {
socklen_t addr_len = sizeof(struct socketaddr*);
accept_fd = accept(socket_fd,
(struct sockaddr*) &remoteaddr,&addr_len);
while(1) {
// std::cout << "----------------" << std::endl;
ret = recv(accept_fd,(void *)in_buff,message_len,0);
// std::cout << "ret:" << ret << " in_buff:" << std::endl;
if (ret == 0) {
break;
}
std::cout << "recv :" << in_buff << std::endl;
send(accept_fd,(void*)in_buff,message_len,0);
}
close(accept_fd);
}
close(socket_fd);
//return true;
}
private:
int socket_fd;
int accept_fd;
int socket_opt_on;
int port = 8111;
int backlog = 10;
int message_len = 1024;
char in_buff[1024] = {0,};
};
int main() {
TCPServer server;
server.run();
// if (ret) {
// std::cout << "server running " << std::endl;
// }else {
// std::cout << "server running error" << std::endl;
// }
}
客户端
#include <iostream>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <unistd.h>
#include <string.h>
#include <arpa/inet.h>
#include <stdio.h>
#define PORT 8111
#define MESSAGE_LEN 1024
int main() {
int socket_fd;
socket_fd = socket(AF_INET,SOCK_STREAM,0);
if (socket_fd < 0) {
std::cout << "failed to create socket" << std::endl;
exit (-1);
}
struct sockaddr_in serveraddr;
serveraddr.sin_family = AF_INET;
serveraddr.sin_port = 8111;
serveraddr.sin_addr.s_addr = inet_addr("127.0.0.1");
auto ret = connect(socket_fd,(struct sockaddr *)&serveraddr,sizeof(struct sockaddr));
if (ret < 0) {
std::cout << "failed to connect server!" << std::endl;
exit (-1);
}
char sendbuff[MESSAGE_LEN] = {0,};
char recvbuff[MESSAGE_LEN] = {0,};
while (1) {
memset(sendbuff,0,MESSAGE_LEN);
// gets(sendbuff);
scanf("%s", sendbuff);
std::cout << "client send --" << sendbuff << std::endl;
ret = send(socket_fd,sendbuff,strlen(sendbuff),0);
if (ret <= 0) {
std::cout << "failed to send data" << std::endl;
break;
}
if (strcmp(sendbuff,"quit") == 0) {
break;
}
ret = recv(socket_fd,recvbuff,MESSAGE_LEN,0);
recvbuff[ret] = '\0';
std::cout << "recv:" << recvbuff << std::endl;
}
}
使用方法
编译:
g++ tcp_server.cpp -g -o tcp_server -std=c++17
g++ tcp_client.cpp -o tcp_client -std=c++17
运行
./tcp_server
----------------
ret:6 in_buff:
recv :12sasa
----------------
ret:5 in_buff:
recv :clinta
./tcp_client
12sasa
client send --12sasa
recv:12sasa
clint send
client send --clint